Development of a Web-based Media Literacy Education Program with Video Editing Simulator

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説明

Media is constantly influencing our understanding of the world. To critically understand media and how it reconstructs the reality, media literacy education is becoming increasingly important. However, many inadequacies exist in media literacy education, especially in creative practice, as emphasized by many textbooks and curricula. This study proposes and develops a Web-based media literacy education program using an online video editing simulator to resolve the inadequacy of creative practice in Web-based media literacy education. The simulator provides a platform for simulating the video creation and editing process through functions such as video streaming and timeline control. This program focuses on TV and visual media contents as representative of media communication, and students' behavioral objective is to demonstrate comprehension of how media messages are constructed through their analysis and practice with TV and other visual contents. “Frame” and “montage” analysis is utilized to interpret the construction process of media contents. The evaluation results suggest that this program, especially the video editing simulator, increased students'media literacy.

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