Development and Evaluation of VR Content for Appreciating Genji-e in Digitization of Cultural Properties
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- Kiyohara Yusuke
- Graduate School of Informatics, Kansai University
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- Hayashi Takefumi
- Faculty of Informatics, Kansai University
Bibliographic Information
- Other Title
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- 文化財のデジタル化における源氏絵鑑賞コンテンツの開発と有効性の評価
- ブンカザイ ノ デジタルカ ニ オケル ゲンジエ カンショウ コンテンツ ノ カイハツ ト ユウコウセイ ノ ヒョウカ
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Description
<p>We digitized the paintings of the Genji-e cultural property and studied how to express their photorealistic appearance using virtual reality technology. In order to capture the striking reflections of the gold leaf in the paintings, we applied BRDF (Bidirectional Reflectance Distribution Function) data, an index of the spectral reflectance of gold, to the game engine’s shader to obtain a texture close to the appearance of gold leaf. We have also developed an interactive viewing system that allows users to appreciate Genji-e paintings in the space of the era in which they were painted. We conducted an evaluation experiment of the content and verified its effectiveness.</p>
Journal
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- IEEJ Transactions on Electronics, Information and Systems
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IEEJ Transactions on Electronics, Information and Systems 141 (12), 1417-1423, 2021-12-01
The Institute of Electrical Engineers of Japan
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Details 詳細情報について
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- CRID
- 1390571713982590208
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- NII Article ID
- 130008123436
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- NII Book ID
- AN10065950
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- ISSN
- 13488155
- 03854221
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- NDL BIB ID
- 031857161
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- Text Lang
- ja
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- Data Source
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- JaLC
- NDL
- Crossref
- CiNii Articles
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- Abstract License Flag
- Disallowed