A study on the use of board game for community design education in an online environment.

  • ISHIDA Koichi
    Graduate School of Interdisciplinary Information Studies,The University of Tokyo
  • FUJIMOTO Toru
    Interfaculty Initiative in Information Studies, The University of Tokyo

Bibliographic Information

Other Title
  • オンライン環境におけるボードゲーム実践によるまちづくり学習の可能性

Description

We are required to explore practical methods in an online environment by using available Information and Communication Technology, while community design activities are restricted because of the Novel Coronavirus (COVID- 19). This study presents the possibility of community design education in an online environment where residents can participate beyond the restrictions of the region through the practice of board game named "Community Coping" aimed at solving "social isolation".

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