A study on the practice of a game jam workshop for upper elementary school students and its impact on creativity.
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- ZAITSU Kosuke
- Interfaculty Initiative in Information Studies, The University of Tokyo
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- FUJIMOTO Toru
- Interfaculty Initiative in Information Studies, The University of Tokyo
Bibliographic Information
- Other Title
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- 小学校高学年向けのゲームジャム型ワークショップの実践と創造性への影響に関する研究
Abstract
Game jams are events where digital game developers with different skills form temporary teams to create prototypes in a short period of time. In this study, we developed and implemented a game jam workshop for upper elementary school students, and aimed to clarify the effects of the workshop with the game jam approach on the creativity of the participants.
Journal
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- Proceedings of Annual Conference, Digital Game Research Association JAPAN
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Proceedings of Annual Conference, Digital Game Research Association JAPAN 13 (0), 87-92, 2023
Digital Game Research Association JAPAN
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Details 詳細情報について
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- CRID
- 1390577065836887680
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- ISSN
- 27586480
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- Text Lang
- ja
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- Data Source
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- JaLC
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- Abstract License Flag
- Allowed