A study on the practice of a game jam workshop for upper elementary school students and its impact on creativity.

DOI
  • ZAITSU Kosuke
    Interfaculty Initiative in Information Studies, The University of Tokyo
  • FUJIMOTO Toru
    Interfaculty Initiative in Information Studies, The University of Tokyo

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Other Title
  • 小学校高学年向けのゲームジャム型ワークショップの実践と創造性への影響に関する研究

Abstract

Game jams are events where digital game developers with different skills form temporary teams to create prototypes in a short period of time. In this study, we developed and implemented a game jam workshop for upper elementary school students, and aimed to clarify the effects of the workshop with the game jam approach on the creativity of the participants.

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