書誌事項
- タイトル別名
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- Participatory Simulation Environment Based on Network Game
- ネットワーク ゲーム ニ モトズク サンカガタ シミュレーション カンキョウ ノ コウチク
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抄録
<p>Network games are attracting attention as perticipatory simulation plat-forms for social experiments because of their rich visualization performance and communication by chat and gesture. Our objective in this study is to develop a participatory simulation platform on a network game. Agents in a participatory multiagent-based simulation should behave as real-world humans according to behavior models. We propose an architecture for integrating network games and scenario processors. This integration makes it possible for simulation conducter to define and change agents' behavior model without customizing network games. In addition, text messages are used for communication between network games and scenario processors in order to integrate many kinds of network games. We implemented integrated platform of network game gumonji and scenario description language Q and conducted participatory simulation. Last of all, we illustrated applications of perticipatory simulations which are realized by our architecture.</p>
収録刊行物
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- ヒューマンインタフェース学会論文誌
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ヒューマンインタフェース学会論文誌 13 (3), 235-242, 2011-08-25
ヒューマンインタフェース学会
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詳細情報 詳細情報について
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- CRID
- 1390845702276463360
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- NII論文ID
- 10029465594
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- NII書誌ID
- AA11324440
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- ISSN
- 21868271
- 13447262
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- NDL書誌ID
- 11260619
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- 本文言語コード
- ja
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- データソース種別
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- JaLC
- NDL
- CiNii Articles
- KAKEN
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- 抄録ライセンスフラグ
- 使用不可