Financial Education at High School:

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Other Title
  • 高校での金融経済教育
  • 高校での金融経済教育 : 「ウェブ版人生設計ゲーム」とナッジ効果
  • コウコウ デ ノ キンユウ ケイザイ キョウイク : 「 ウェブバン ジンセイ セッケイ ゲーム 」 ト ナッジ コウカ
  • 'Web App of Life Planning Game' and Effect of 'Nudge'
  • 「ウェブ版人生設計ゲーム」とナッジ効果

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This paper focuses on the effective use of the web app “Life Planning Game” and the effect of the “nudge” action within the web app. We analyzed potential effects by examining high school students’ financial consciousness, activity, and financial literacy. We discovered that students who demonstrate high financial literacy also show high financial consciousness and activities. The effect of the “nudge” action in the web app was analyzed using two groups: one with prior education in finance and one without. We found some differences only on asset balance. However, students who have received prior education on finance and have referred them tend to show high interest in finance, economics, financial education. To use “Life Planning Game” effectively, it is important not only provide financial knowledge but also enhance students’ financial consciousness, activities, and financial literacy.

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