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- Oyabu Chiho
- Faculty of Education, Gifu University
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- Okuda Masayuki
- Faculty of Management, Aichi Sangyo University
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- Futatsugi Megumi
- Kanazawa University
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- Suzuki Ayumi
- Teacher, Ogaki Kita Primary School, Gifu Prefecture
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- Kameyama Kimiko
- Teacher, Gifu High School, Gifu Prefecture
Bibliographic Information
- Other Title
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- 高校での金融経済教育
- 高校での金融経済教育 : 「ウェブ版人生設計ゲーム」とナッジ効果
- コウコウ デ ノ キンユウ ケイザイ キョウイク : 「 ウェブバン ジンセイ セッケイ ゲーム 」 ト ナッジ コウカ
- 'Web App of Life Planning Game' and Effect of 'Nudge'
- 「ウェブ版人生設計ゲーム」とナッジ効果
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Description
This paper focuses on the effective use of the web app “Life Planning Game” and the effect of the “nudge” action within the web app. We analyzed potential effects by examining high school students’ financial consciousness, activity, and financial literacy. We discovered that students who demonstrate high financial literacy also show high financial consciousness and activities. The effect of the “nudge” action in the web app was analyzed using two groups: one with prior education in finance and one without. We found some differences only on asset balance. However, students who have received prior education on finance and have referred them tend to show high interest in finance, economics, financial education. To use “Life Planning Game” effectively, it is important not only provide financial knowledge but also enhance students’ financial consciousness, activities, and financial literacy.
Journal
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- Journal of Household Economics
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Journal of Household Economics 51 (0), 19-28, 2020
The Japan Society of Household Economics
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Keywords
Details 詳細情報について
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- CRID
- 1390848647559848960
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- NII Article ID
- 130007919846
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- NII Book ID
- AN10495701
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- ISSN
- 24241288
- 13417347
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- NDL BIB ID
- 030365331
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- Text Lang
- ja
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- Data Source
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- JaLC
- NDL Search
- CiNii Articles
- KAKEN
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- Abstract License Flag
- Disallowed