EXPERIENTIAL ANALYSIS OF WALKABILITY EVALUATION USING TOOLS OF COMPUTER GRAPHICS AND VIRTUAL REALITY

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  • CGデザイン要素とVR視点自由度による歩行空間評価の基礎的分析

Abstract

<p>It is necessary to significantly change the ideal way of road space improvement in order to realize Walkable City in car-oriented sprawl development city. In order to carry out this discussion, visualization of its future vision is important. CG, a visualization technology, can create high-quality 3D space at a low cost by improving the performance of computers and software and creating cloud design elements. In addition, the development of VR technology that virtual-experience of space is progressing. Among them headmounted displays that enhance the immersive feeling of space are generally available. But, it is not clear how CG and VR tools are effective for walking space evaluation. In this study, we analyzed the influence change of freedom of viewpoint and street space design on the evaluation of walking space. As a result, the static CG design element has high impacts on the evaluation for street design to stay, and VR further enhances the evaluation sensitivity of safety and attractiveness.</p>

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