Cognition of Color & Shape and Learning in Concentration Game

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  • 神経衰弱ゲームにおける色と形の認知と学習

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Concentration game on the computer can be utilized for analysis of human information processing using optical sensation and memory, and also for analysis of learning processing in less time. We developed the concentration game program using color cards and character cards consisted of 4 different types of game. They provide us detailed history of game player traceable and time-series data measurable at the micro level. Using this program, we carried out an experiment to test for study of human cognitive process, specifically artifice for game clear, learning effect, cognition of color and shape, Stroop effect. In the result, we have teased out some knowledge inclusive of underlying in human cognitive behavior such as; specify valuable data domain for learning processing, difference of changing pattern in game types, refusal on information, difference of time in cognition of color and shape, and so on.

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