Generation of Interactive Art by Neo Cubism and Screen Reconstruction
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- BABA Mizuki
- Tokyo University of Technology
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- KIKUCHI Tsukasa
- Tokyo University of Technology
Bibliographic Information
- Other Title
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- Neo Cubism と画面再構築を用いたインタラクティブアートの生成
Abstract
In recent years, fine arts and arts have evolved due to the rapid development and change of computer technology. Among them, the field called interactive art formed by movement communication on the audience side was established as a new communication system between machine and human. Then, a contemporary art called Neo Cubism was born from the technique of cubism that reconstructs and expresses a real object into a two-dimensional world of painting. In this research, we focus on Neo Cubism, a contemporary art derived from cubism, we tried to express the unprecedented fine arts and arts eroding a part of the three-dimensional space where we live.
Journal
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- Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan
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Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan 19.04 (0), 231-233, 2020
The Institute of Image Electronics Engineers of Japan
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Details 詳細情報について
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- CRID
- 1390858553269842560
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- Text Lang
- ja
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- Data Source
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- JaLC
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- Abstract License Flag
- Disallowed