Virtual Prodction Method Suitable for Stop Motion Animation
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- Ushijima Keita
- Tokyo University of Technology
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- Kawashima Motonobu
- Tokyo University of Technology
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- Hayakawa Daichi
- Tokyo University of Technology
Bibliographic Information
- Other Title
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- ストップモーションアニメに適したバーチャルプロダクション手法の提案
Abstract
In recent years, video production workflows have become more diverse, with a variety of digital imaging technologies being used. In this context, stop motion animation still exists as a work that is mainly produced using traditional filming methods. In this study, we propose a virtual production method to improve the lighting process, which is one of the issues in stop motion animation production.
Journal
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- Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan
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Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan 21.04 (0), 49-52, 2022
The Institute of Image Electronics Engineers of Japan
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Details 詳細情報について
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- CRID
- 1390858553270039552
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- Text Lang
- ja
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- Data Source
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- JaLC
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- Abstract License Flag
- Disallowed