REAL-TIME ANIMATION OF THE UPPER HALF OF THE BODY USING A FACIAL EXPRESSION TRACKER AND AN ARTICULATED INPUT DEVICE
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- ARAI Kiyoshi
- Central Research Laboratory, Hitachi, Ltd.
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- SAKAMOTO Hiroshi
- CG Center, Art Production Dept., Fuji Television Network, Inc.
Bibliographic Information
- Other Title
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- 表情追跡システムと人形型入力デバイスを用いた人物上半身のリアルタイムアニメーション
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Description
This paper describes a real-time human animation system using a new method of motion capture developed by Hitachi, Ltd. and Fuji Television Network, Inc. Motion capture technology is widely used for making motion data of human animation. In existing methods, however, this technology was difficult to apply to real-time human animation because of data post-processing that was necessary. In our work, we have solved this problem by introducing a rapid facial deformation method for processing the input from a facial expression tracker, and reserved poses blended with real-time input from an articulated input device.
Journal
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- IPSJ SIG Notes
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IPSJ SIG Notes 81 43-48, 1996-08-22
Information Processing Society of Japan (IPSJ)
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Details 詳細情報について
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- CRID
- 1574231876852615936
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- NII Article ID
- 110002781045
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- NII Book ID
- AN10100541
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- ISSN
- 09196072
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- Text Lang
- ja
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- Data Source
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- CiNii Articles