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Parallel Search of GPU for 15-Puzzle Solver with IDA<sup>*</sup> Search
Bibliographic Information
- Other Title
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- IDA<sup>*</sup>探索を用いた15パズルSolverのGPUに適した並列探索法について
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Description
When a 15-puzzle solver with Iterative Deeping A* Search (IDA*Search) was simply introduced into Graphic Processing Unit (GPU), the serious problem sometimes happens: the performance decreases on searches of some maps whose optimal solution has many moves. This is because the thread divergence becomes a serious problem in depth-first search which is used in IDA* Search. This paper proposes the method which solves this problem by introducing breadth-first search instead of depth-first search into IDA* Search and avoids shortage of the work area by soft-cache using the common memory. The results of the experiment of the solver with this method show that the 15-puzzles whose solution is almost the longest (around 80 moves) were solved 30 times as fast as the serial search of GPU using NVIDIA GeForce GTX580 and Intel Core i7 2600 3.4GHz CPU.
Journal
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- 情報処理学会研究報告. GI, [ゲーム情報学]
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情報処理学会研究報告. GI, [ゲーム情報学] 2015 (16), 1-8, 2015-02-26
Information Processing Society of Japan (IPSJ)
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Keywords
Details 詳細情報について
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- CRID
- 1574231877573730816
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- NII Article ID
- 110009882483
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- NII Book ID
- AA11362144
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- ISSN
- 09196072
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- Text Lang
- ja
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- Data Source
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- CiNii Articles