An e-Learning System Using Gamification to Support Preliminary Learning for Job Hunting

説明

As many companies require job applicants to take a basic knowledge test as part of their selection procedure, many universities in Japan have begun to introduce an e-learning system that implements preliminary education to prepare for job hunting. This preliminary education usually includes various subjects and students are required to study all subjects equally. However, their motivation is often not high, and it is difficult for them to cover them all evenly. As a result, the frequency of use of the e-learning system by the students is low. In this paper, we focused on “gamification” and constructed an e-learning support system based on the metaphor of a bingo game that has a bingo function to promote learning in weak subjects and a ranking function to show learning achievement. Through the test use of our prototype system, we clarified that it is possible to maintain and improve students’ motivation and encourage balanced learning by using our e-Learning support system.

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