An immersive surface for 3D interactions
説明
This paper proposes a new tabletop interface that enables a user to visualize projected objects as if they existed on the tabletop surface. It uses head tracking, without the need for any specialized head-mounted hardware, displays, or markers. Nowadays, many interactive tabletop interfaces support interactions above the surface because this is more intuitive. In these 3D interactions, users should be able to gauge the size and height of the projected virtual objects. We evaluate our system quantitatively via a 3D interaction task, by comparing it with a standard tabletop system.
収録刊行物
-
- Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
-
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces 359-362, 2012-11-11
ACM