Verification of Timeliness QoS Properties in Multimedia Systems

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説明

One of the main challenges of the design of object-based Distributed Multimedia Systems is to address the performance related issues such as the Quality of Service (QoS). The specification of QoS is a crucial part of architectural object-based methods such as Open Distributed Processing (ODP). In the ODP, a QoS property assigned to an object is modelled via two clauses of required and provided QoS statements, which specify the level of QoS required/provided by an object from/to its environment, respectively. An over-demanding QoS statement can be beyond the physical limitation of the system and might result in inconsistencies. In particular, to produce a correct design, it is crucial to study the effect of QoS statements of components on the overall behaviour of the system in earlier stages of the design.

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