A Network Sharable Graphics Education Aid Based on Interactive Evolutionary Computation
説明
A synthetic approach to effectively support 3D computer graphics (3DCG) education is proposed. Interactive evolutionary computation (IEC) has been applied for 3DCG authoring and education domains and proven to be useful for easily generating aesthetic 3DCG contents especially for novice users. The previous systems, however, only focus on a specific subtask out of a whole 3DCG production process. All dominant tasks in the 3DCG production such as geometric modeling, lighting, texture mapping, and animation are covered in our approach. The proposed method reorganizes a monolithic IEC system into a combination of front-end IEC explorer and back-end graphics engines. Because the system is written in Java and workable on the Internet, it can easily be downloaded and utilized as an aid for learning the whole 3DCG production process with complementing the theoretical aspects with various contents being created.
収録刊行物
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- 2005 IEEE International Conference on Systems, Man and Cybernetics
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2005 IEEE International Conference on Systems, Man and Cybernetics 2 1902-1907, 2006-01-18
IEEE