Integrating Virtual, Mixed, and Augmented Reality to Human–Robot Interaction Applications Using Game Engines: A Brief Review of Accessible Software Tools and Frameworks
Description
<jats:p>This article identifies and summarizes software tools and frameworks proposed in the Human–Robot Interaction (HRI) literature for developing extended reality (XR) experiences using game engines. This review includes primary studies proposing Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) solutions where humans can control or interact with real robotic platforms using devices that extend the user’s reality. The objective of this article is not to present an extensive list of applications and tools. Instead, we present recent, relevant, common, and accessible frameworks and software tools implemented in research articles published in high-impact robotics conferences and journals. For this, we searched papers published during a seven-years period between 2015 and 2022 in relevant databases for robotics (Science Direct, IEEE Xplore, ACM digital library, Springer Link, and Web of Science). Additionally, we present and classify the application context of the reviewed articles in four groups: social robotics, programming of industrial robots, teleoperation of industrial robots, and Human–Robot collaboration (HRC).</jats:p>
Journal
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- Applied Sciences
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Applied Sciences 13 1292-, 2023-01-18
MDPI AG
- Tweet
Keywords
- robotics
- game engine
- Technology
- Augmented Reality
- QH301-705.5
- T
- Physics
- QC1-999
- Virtual Reality
- Engineering (General). Civil engineering (General)
- Chemistry
- Mixed Reality
- Human–Robot Interaction; robotics; game engine; Virtual Reality; Mixed Reality; Augmented Reality; extended reality; Cyber-Physical Systems
- TA1-2040
- Biology (General)
- Human–Robot Interaction
- QD1-999
Details 詳細情報について
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- CRID
- 1873398392503235840
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- ISSN
- 20763417
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- Data Source
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- OpenAIRE