Haptic Rendering of Surface Details based on LOD

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  • 指の触覚特性に基づく微細形状の詳細度制御
  • ユビ ノ ショッカク トクセイ ニ モトズク ビサイ ケイジョウ ノ ショウサイド セイギョ

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Abstract

In this paper, we propose a method of surface details representation based on Level-of-Detail (LOD) of haptic feature. Previous studies did not care for LOD control of surface details: Surface details were generally compressed collision detection and their details were lost. To solve this problem, we propose a method of compressing surface details. Our method realizes two rendering methods: the rendering based on conservation of structure features and the rendering based on selection of partial shapes.

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