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Acquisition of Goal-Oriented Behavior for Snake-Like Robot by CPG and Reinforcement Learning
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- NAGAMI Noboru
- Fujitsu Kansai-Chubu Net-Tech Limited
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- KISHIMOTO Ryoichi
- Energia Communications, Inc.
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- HORIUCHI Tadashi
- National Institute of Technology, Matsue College
Bibliographic Information
- Other Title
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- CPGと強化学習を用いたヘビ型ロボットの目標到達行動の獲得
Description
<p>In this study, we assembly the snake-like robot using ROBOTIS Bioloid and then we realize that the snake-like robot acquires the goal-oriented behavior by CPG and reinforcement learning. CPG (Central Pattern Generator) is a system generating the periodical motion patterns. We apply reinforcement learning to the snake-like robot in order to optimize the offset values of motors. The framework using CPG and reinforcement learning enables the acquisition of behavior knowledge based on physical characteristic of the assembled snake-like robot. Moreover, we realize the autonomous snake-like robot with Raspberry Pi and Web camera. The autonomous snake-like robot by itself can acquire the goal-oriented behavior.</p>
Journal
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- Journal of Japan Society for Fuzzy Theory and Intelligent Informatics
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Journal of Japan Society for Fuzzy Theory and Intelligent Informatics 29 (2), 551-557, 2017
Japan Society for Fuzzy Theory and Intelligent Informatics
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Keywords
Details 詳細情報について
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- CRID
- 1390001205186502144
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- NII Article ID
- 130006893402
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- ISSN
- 18817203
- 13477986
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- Text Lang
- ja
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- Article Type
- journal article
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- Data Source
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- JaLC
- Crossref
- CiNii Articles
- KAKEN
- OpenAIRE
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- Abstract License Flag
- Disallowed