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A study on Split Depth Monocular Stereoscopic Illusion Using Game Engine
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- SUNAOSHI Takumi
- KANAGAWA Institute of Technology
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- YAMANOUCHI Tosiaki
- KANAGAWA Institute of Technology
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- YANAKA Kazuhisa
- KANAGAWA Institute of Technology
Bibliographic Information
- Other Title
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- ゲームエンジンを用いたSplit Depth単眼立体錯視の検討
Description
Most of the stereoscopic display method adopted for movies and games uses binocular parallax. On the other hand, a group of videos "Split Depth GIFs " that gives a stereoscopic effect with either one of the left and right eyes has been proposed and is attracting attention. The method used in the videos is a simple one of displaying mainly two lines in the vertical direction on the screen in the movie, which is a relatively new method which appeared around 2014. However, sufficient study has not been made as to how to create contents with strong three-dimensional effect by this method. In this study, we examine methods to enhance the strength of the illusion used for "Split Depth GIFs", and produce our animation based on the result.
Journal
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- Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan
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Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan 18.03 (0), 56-60, 2019
The Institute of Image Electronics Engineers of Japan
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Details 詳細情報について
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- CRID
- 1390285300180551552
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- NII Article ID
- 130007884352
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- ISSN
- 27589218
- 02853957
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- Text Lang
- ja
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- Data Source
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- JaLC
- CiNii Articles
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- Abstract License Flag
- Disallowed