<Case Reports>Competence Map for Game Masters: Professional Requirements

DOI HANDLE Open Access

Bibliographic Information

Other Title
  • <実践報告>ゲームマスターの力量マップ: プロフェッショナルの要件

Abstract

Table Talk Role-Playing Games (TRPGs) allow players to enjoy the experience of co-creating a story. However, there are times when the experience is not enjoyable. Among the factors that affect the quality of the experience, the role of the Game Master (GM) is important. In contrast to competitive games such as Shogi, where victory or defeat is clear-cut, how do we evaluate the “skill” of a co-creation game? The author has observed more than 422 GM sessions, ranging from beginners to game designers to certified GMs, and has considered the factors of enjoyment by using autoethnography, referring to both formal evaluations and the author’s personal experiences. The findings are presented in the form of a “competence map.” The author hopes that not only professional GMs but also amateur GMs who pursue TRPG enjoyment in depth will make use of the suggestions.

Journal

  • RPG学研究

    RPG学研究 3 33-45, 2022-09-30

    Japanese Association for Role-Playing Game Studies

Details 詳細情報について

Report a problem

Back to top