Effects of Virtual Reality Educational Materials for Fire Handling on Behavior and Learning Achievement of Private Girl’s High School Students during Cooking Practice
-
- KAWAHARA Yuko
- Toho Gas Co. Ltd.
-
- SHIMIZU Ayako
- Kinjo Gakuin University
-
- MARUYAMA Satomi
- Kinjo Gakuin University
Bibliographic Information
- Other Title
-
- バーチャルリアリティを用いた火の学び教材が私立女子高校生の調理実習時の行動と学習到達度に及ぼす影響
- バーチャルリアリティ オ モチイタ ヒ ノ マナビ キョウザイ ガ シリツ ジョシ コウコウセイ ノ チョウリ ジッシュウジ ノ コウドウ ト ガクシュウ トウタツド ニ オヨボス エイキョウ
Search this article
Description
<p> We researched how effective VR educational materials for fire handling are in helping children apply what they learned from them in the home. We divided twenty-two private girl's high school students aged 16-18 years old into two groups, one of which used VR materials to learn how to handle fire. We measured the SD and CV, calculated by converting heart rate into R-R interval values, and the cooking time, and evaluated the learning achievement using a rubric and questionnaire. As a result, the cooking time was significantly longer in the VR learning group than in the non-VR learning group, and the fire safety precautions taken during cooking and the rubric in terms of fire safety management were significantly higher. Therefore, it is suggested that learning from VR teaching materials for fire handling are effective in changing awareness of safety confirmation among students and improving their learning achievement.</p>
Journal
-
- Journal of Home Economics of Japan
-
Journal of Home Economics of Japan 72 (3), 140-151, 2021
The Japan Society of Home Economics
- Tweet
Details 詳細情報について
-
- CRID
- 1390850490580577664
-
- NII Article ID
- 130008009297
-
- NII Book ID
- AN10040097
-
- ISSN
- 18820352
- 09135227
-
- NDL BIB ID
- 031331875
-
- Text Lang
- ja
-
- Data Source
-
- JaLC
- NDL Search
- CiNii Articles
- KAKEN
-
- Abstract License Flag
- Disallowed