The effect of loss and latency on user performance in unreal tournament 2003
収録刊行物
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- Proceedings of the 3rd ACM SIGCOMM workshop on Network and system support for games, (Portland, Oregon, USA), August 2004
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Proceedings of the 3rd ACM SIGCOMM workshop on Network and system support for games, (Portland, Oregon, USA), August 2004 144-151, 2004